림월드 pawnkind 동물 모드 만들때
림월드 2025. 9. 3. 17:05 |
바리에이션 예시
guinea pig 기니피그
defs/Thingdefs_races/races_animal_catgroup.xml
텍스쳐 이름 예시
GunieaPig1 GunieaPig2 GunieaPig3
<PawnKindDef ParentName="AnimalKindBase">
<defName>GuineaPig</defName>
<label>guinea pig</label>
<race>GuineaPig</race>
<combatPower>33</combatPower>
<ecoSystemWeight>0.3</ecoSystemWeight>
<wildGroupSize>3~8</wildGroupSize>
<alternateGraphicChance>0.99</alternateGraphicChance>
<alternateGraphics>
<li><texPath>Things/Pawn/Animal/GuineaPig/GuineaPig1</texPath></li>
<li><texPath>Things/Pawn/Animal/GuineaPig/GuineaPig2</texPath></li>
<li><texPath>Things/Pawn/Animal/GuineaPig/GuineaPig3</texPath></li>
<li><color>(0.494,0.356,0.164,1)</color></li>
<li><color>(0.333,0.333,0.333,1)</color></li>
</alternateGraphics>
<lifeStages>
<li>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/GuineaPig</texPath>
<drawSize>0.5</drawSize>
<shaderType>CutoutComplex</shaderType>
</bodyGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/Dessicated_GuineaPig</texPath>
<drawSize>0.5</drawSize>
</dessicatedBodyGraphicData>
</li>
<li>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/GuineaPig</texPath>
<drawSize>0.75</drawSize>
<shaderType>CutoutComplex</shaderType>
</bodyGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/Dessicated_GuineaPig</texPath>
<drawSize>0.75</drawSize>
</dessicatedBodyGraphicData>
</li>
<li>
<bodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/GuineaPig</texPath>
<drawSize>1</drawSize>
<shaderType>CutoutComplex</shaderType>
<shadowData>
<volume>(0.25, 0.3, 0.25)</volume>
<offset>(0,0,0)</offset>
</shadowData>
</bodyGraphicData>
<dessicatedBodyGraphicData>
<texPath>Things/Pawn/Animal/GuineaPig/Dessicated_GuineaPig</texPath>
<drawSize>1</drawSize>
</dessicatedBodyGraphicData>
</li>
</lifeStages>
</PawnKindDef>
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